Plain-English rules

Format & Rules

Everyone plays their own ball, every hole, every match.

The short version

Fourball (Wed – Fri)

Two players per side, each playing their own ball the whole way. On each hole, the lower score of the two partners is the team's score. Lower team score wins the hole; equal scores halve it. No scrambles, no alternate shot, no picking the best drive.

Singles (Saturday)

One-on-one match play at Pinehurst No. 11. Lower score wins the hole. Six matches, all twelve players.

Nassau points: 1 – 1 – 1

BetHolesPoint
Front nine1–91 pt to the side that wins more holes
Back nine10–181 pt to the side that wins more holes
Overall1–181 pt to the side that wins more holes

Pickups and conceded holes

If you're out of the hole, tap PU (picked up). In fourball your partner's score still counts. If a whole side picks up, the other side wins the hole; if everyone picks up, it's halved. A conceded putt counts as holed — just enter the score you would have made.

Handicaps

Every match is played off handicap, and the site does the math for you:

Entering scores

  1. Open Enter Scores on your phone, pick your name, and enter your PIN.
  2. Your match for the day opens. Tap your score on each hole — it saves instantly.
  3. You can enter for yourself and your partner. If your partner already entered a different number, you'll be asked to confirm before anything is overwritten.
  4. Opponents enter their own scores. The board and the Cup total update for everyone within a few seconds.
  5. When the match is done, the organizer marks it final and locks the card.

Ties and disputes

If the Cup finishes 27–27, it's tied — captains settle how the trophy is handled (defending side keeps it, or a playoff). Rules questions go to the captains; the organizer's ruling is final, and the first round's on whoever argues.